At World's End

Eyes of the Emperor

Finished combat on the steps of the cathedral, moved inside, started fight with the twin Albino dragonborn known as the Eyes of the Emperor. More will come when I’m not dead tired.

Session Log:

The Grand Cathedral of Bahamut

You began this session by looking for shelter. Making your way through the city a few bad decisions means you are surrounded by at least a hundred kobolds. After a futile attempt at fighting back, you rush to climb the buildings, where you outsmart a pair of blue dragonborn destroyers in your atetmpt to find a shelter among a fortified piece of real estate.

While rushing across an empty park to your goal, you find yourself chased by both kobolds and the bluespawn destroyers. You also see Skyshatter fighting with a red dragon overhead. Soon though, the red dragon plummets from the sky, crashing into and destroying a tree you were just hiding under. Skyshatter then followed, facing down the enemies behind you while you rushed to safety.

After a short rest, you descended into the sewers and made your way to the Cathedral of Bahamut, where you found Krayus fighting with 3 dragonborn reavers, 2 lay dead nearby. Combat quickly finished and those dragonborn died, but as soon as you think about entering the cathedral one of the dragon statues flanking the doors came to life, glowing red with inner heat, while the glass orb it held filled with fire and began to hover above ground. At the same time, a group of angels descended from the sky through a watery portal and entered into combat with you.

We’ll have to see how this combat finishes next week!

Session Log:

Enter General Brobag

This session started off with a BANG! Right in the middle of mortal combat with a mutated blue dragonborn and its red dragonborn keeper, you struggles to remain conscious as you are continuously beaten back. Sorn jumps into the fray and takes a hit or two to keep the brute away from Runt and the barely conscious Orsik.

The bluespawn ended up falling at the hands of Sorn, and a nicely aimed hellish rebuke to the back of the neck. After the beast was slain, you traveled several blocks through town, until you found a gathering of kobolds in a muddy park. They were being commanded by an inspiring and every eloquent kobold: General Brobag. His speech was stirring, and he inspired the kobolds to rise and fight against the largelings, who drove them underground, to fight for their freedom and honor, and fight to be escape the red dragon tyranny.

His speech was interrupted by Sorn, who stepped between the kobold masses and summoned a bolt of fire from Phlegethos and hurled it straight at the general. Brobag raised his battle standard, a glorious banner dating back to the Nerathan empire, and a golden aura appeared around Brobag, and deflected the bolt so that it directly hit the large beam in the center of the raised platform on which he was standing. This beam splintered under the force, and caught fire. The fire quickly burned through the wood and split the beam so that it collapses, falling onto the platform (20 feet above the ground), and the whole structure went up in flames.

When the smoke cleared you found Brobag, the glorious general, impaled upon a large splinter of wood, decrying that his death was unjust with his kin still not free.

The fight continued, all of the kobolds swarming and attempting to kill Sorn, as the one who killed their leader. Sorn was beaten within an inch of his life, with only the team to account for his surviving. After the fight, however, with everyone thoroughly beaten, Howell spoke with you for a moment, informing you about what is going on. The most important part of the talk is that the attack is led by two albino dragonborn, the Eyes of the Emperor, who are rumored to wander the land razing villages and leading armies in the name of the emperor (for more information see the session log).

The session ended with a cryptic message about Sorn’s debts, and that he would eventually have to pay them off, before Howell disappeared.

Session Log:

Chaos in Granville

After resting in Belegost you struck out again in the Death Knell, this time with General Eramor, on our way to Granville. After a week and a half of traveling you finally make it to the city, only to find it covered in storm clouds, and you get the strange sense that you’ve seen this all before.

As you get closer, you realize that the storm clouds are the same as when you flew to Mithrendain, and Skyshatter was fighting with Rime. Slowing entering the clouds that cover the city, your vision cuts to what’s right in front of your airship. The sounds of battle rise up to meet you, and the smell of smoke mixes with the moist air. Something is happening below, but you’re not sure what.

Then, out of the mists, a colossal red dragon spews a cone of inferno that goes just over the top of your ship, singing the sails and wood. This red wyrm then perches on the front of the Death Knell, snarling and growling at you as it looks down at your crew with malicious intent. All of a sudden the smell of ozone, and a forked spray of lightning blasts the dragon, blinding you momentarily, and Skyshatter, the beast of a blue dragon, descends down upon the red dragon, gripping its back with his enormous claws. Skyshatter rips the dragon from your ship, and a few panels of metal plating along with it. Skyshatter tosses the dragon into the mists again, and briefly turns and looks at you, as if seeing through to your very soul. He then takes wing and flies after the red dragon, leaving your ship shaking and smoldering.

It was at this point that you all descended to the cargo bay and leaped out into the city. Krayus stayed above to watch the city and mind the airship. When you landed, you found the city overrun with kobolds. Mobs of kobolds running through the streets, destroying buildings, setting the place aflame, led by singular commander kobolds. Your fight with then soon escalated as two red dragonborn approached, tailing behind a very large, almost mutant blue dragonborn. This blue dragonborn was grotesquely disfigured, with bulging muscles, an oversized mouth filled with hundreds of needle-like teeth. It wielded a man-sized jagged sword, charge through the streets, lightning crackling under its feet.

To make it all worse, Howell, the warlock that you met when you destroyed the Wanton Wyvern, showed up, first descending down with you using leathery bat-wings that seemed fused to his skin, and then landing with you. He didn’t seem interested in fighting, instead, he spent the time watching you fight the kobolds and dragonborn, offering little tips, like that the general of the kobolds could be found to the east, and was a real blighter. Soon into combat though, he disappeared, only saying that he would see you again.

Session Log:

Looking Forward

This session started with a stirring speech by Remnar, and a joining of forces: the dwarves and eladrin allied against the dragons, and they will be working to restore the world. The first move you agreed upon was moving the dwarves and eladrin forces to Granville, to fortify it and begin any military campaign. To this end, your goal will be to make it to Granville and set up a Travel Stone for them to utilize.

After this, you decided to leave army building/training to Remnar and Varithralis, while you strike at Eldarnath once more, to see what has become of the elves. All of this was discussed over King Remnar’s own store of alcohol, a quaint hole-in-the-wall style parlor.

Session Log:

The Mistress Falls

(Okay, now to actually put this thing here)

This session was the continuation of the fight with the Black Dragon Gulgol, Mistress of the Swamp. This session saw her downfall, though not before nearly taking Runt, Krayus and Lumi with her. The killing blow was delivered by Krayus, who scored a critical hit on the beast, causing her to rear up and thrash backwards, destroying a section of the wall of her cave, draining much of the water, and revealing a way out.

Shortly after this Sorn was able to pull Remnar out of the deathgrip vines, and through your combined efforts, were able to revive him. As a group, you then escaped, while Rurik used a sending stone to call for the Death Knell to pick you up.

On the return trip you were able to count the treasure left in Gulgol’s horde, which was quite a sum. Remnar, during the trip, spoke with Sorn and, as a champion of Moradin, bestowed upon Sorn Moradin’s Blessing of Iron Might as a boon for rescuing him.

The trip ended with a speech by Remnar about the importance of overcoming racial boundaries and working together, and gave you the princely sum of 300 platinum to fun the war effort.

Session Log:


LEVEL UP! Enjoy level 17, and your new encounter power.

Sorn received Moradin’s Blessing of Iron

Runt got a Blazing Arc Ki Focus

You received two other items: Helm of Heroes, and a Ring of the Spectral Hands

You got 844 platinum from both Gulgol’s horde, and from Remnar’s war funds.

The Mistress Reveals Herself
Fight for the Future of all Dwarves

This encounter started off slow; a careful trip across a swampy cave chamber to rescue Remnar, but it quickly turned into a fight for dwarf-kind when Gulgol leaped from the water and grabbed Orsik in her mighty jaws. Gulgol held fast to Orsik, but Orsik escaped, and the heroes quickly turned against her and locked her down. The 6 heroes opened fire, quickly holding her still and keeping her from doing too much damage. But soon, after the first barrage of attacks was completed Gulgol became enraged and the fight turned for the worse.

Upon reaching her wounded state Gulgol shrugged off your effects and dove underwater, dragging Lumi with her. At first she remained hidden, but not for long as you spotted her thanks to some bubbles rising to the surface. With that you pinpointed her position again, bringing her back to the surface as Lumi teleported away.

She quickly changed targets and started going after Runt, whom she dragged to the bottom of the water, attempting to crush him with her jaws, and suffocate him. It almost worked, he barely made it to the surface before he began drowning. At this point, it’s a race against time, can you kill her before she kills you? She has Krayus in her grasp, and your strength is waning as the fight turns against you.

Can you defeat the second godly dragon? Gulgol, mistress of the black dragons and ruler of the marshes: will you kill her, or will you, as she says, rot at the bottom of her watery kingdom.

Session Log:

Into Enemy Territory
Fighting a Waterfall

This session started off by contacting Rurik, who was en route to the great hall, thanks to the dwarves you sent off as runners. Upon meeting him there you find a few dozen dwarves banding together into groups to defend against the yuan-ti, all of whom appear to be retreating (or trying to). With Rurik at your side, you head off to examine the means by which the yuan-ti infiltrated the city.

This question is answered when you arrive at one of the old swamp reservoirs that is used to collect and filter water from the swamp. It seems somehow Gulgol blocked off the water feeding the reservoir and broke the grating blocking off the reservoir and used it as a tunnel into the mountain.

Like good adventurers, you followed this muck-filled tunnel for a quarter mile before you found an exit. Unfortunately, just before the exit was another tunnel, from which a torrent of water was spewing; the water that at one point filled the reservoir, no doubt. Thus came the challenge of not being flung about like a rag doll by the immense water pressure. Lumi started off by creating a bubble of protection, keeping water from crushing everyone while Sorn ran ahead as fast as he could. Sorn was pinned against a wall by the water, but quickly teleported further ahead, and up onto dry ground. The rest of the group didn’t fare so well, as Rurik slowly slipped outside the sphere of protection, and Tallon and Lumi had to rush to save him. Lumi’s distraction causes the bubble to collapse and water to rush around the heroes.

Now battling for their lives, the heroes attempted to hold fast. Krayus planted the Standard of the Silver Dragon and used his dragon’s breath to freeze and slow the water some. Sorn, safe above the water attempted to blast the tunnel from which the water rushed, closed. At first it wasn’t a success, rocks and debris was thrown loose, which knocked into the other heroes. His second attempt collapses a tree and blocked most of the tunnel, leaving the heroes able to swim to safety, only slightly the worse for wear. Rurik, however, was wounded in the process and is now likely unable to fight.

Once in the marsh-cave that you escaped through, you quickly find a water-filled room. This room had vines and roots hanging from the ceiling, a cluster of which held King Remnar suspended, unconscious. How you proceed with this room is entirely up to you, and will be determined next week!

Session Log:

The Throne Room

This session saw our heroes making their way into the royal quarters of Belegost. First they had to get past the door that closes the area. Two pressure plates, usually reserved for guards, that when stood on, reveal two symbols on the door for the guards to place their hands on, which opens the door. A rather convoluted measure, to be sure, but an effective one at keeping intruders out.

Past this door, you descended to the royal quarters, where the council chamber was upended and destroyed, and where you found more yuan-ti waiting in the throne room and adjoining chambers. Upon the throne was an Oni who loved to curse: Tzaryen Rroc. Leader of at least part of the invasion, this overlord was a pushover without his hordes of yuan-ti to fight for him.

After the fight you witnessed both a very inspiring and a very sad scene. Upon trying to communicate with the corpse of a dead guard you witnessed the very last moments of the dwarven resistance. The yuan-ti pushed the dwarves to the very end, until they were only a dozen, defending the throne room to keep Remnar and his wife safe.

Remnar summoned two elementals of stone to aid in the fight, and together they slew dozens of yuan-ti, but the hordes kept coming, and eventually only Remnar and his wife remained. Remnar was able to keep the hordes back, invoking his shamanistic power to hold the snakes with rock and stone and deflecting arrows with walls of earth…

… Until a stray arrow pierced his wife, and she fell back, poisoned, bleeding, dying. The bindings of earth fell away and the yuan-ti pressed forward, swarming over Remnar, binding him as he watched his wife die. As a final act, Remnar encased his wife in stone under the floor, ensuring the yuan-ti could not touch her. Then he was taken away, bound and unconscious.

After this scene, you spoke with the ghost: it told you that he had died 8 days ago, and that hek knew not where Remnar was taken. Lastly, he said that the yuan-ti arrived through the lower-south reservoir channel. The next move to be made is up to you, what will you do next?

Session Log:


On the Oni, Tzaryen Rroc, you found 56 platinum pieces, and an Iron Ring of the Dwarf Lords. I don’t know who got the ring, so weigh in here if you’d like it. I’ve updated the Loot Table page accordingly, so check it out if you have questions.

Onward and Downward
To the King!

This session the heroes took out a large amount of yuan-ti that were in the main hall of Belegost; those that didn’t die to you all were fighting your the eladrin distraction team. Along with destroying more yuan-ti, you had to make sure that the dwarves made it out of the hall alive to warn other dwarves of the attack.

Two of the dwarves got caught off guard and came very close to dying, but thanks to your strength and ingenuity, you kept them alive (if not well). Next up is the King’s chambers.

No session log for this week; I was tired and forgot to save one.


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